

If the steal is successful, you get one item from the NPC if the steal fails, you pay 10x the item's selling price. Stealing is done with steal edicts, such as Steal, Sneaky Steal, Amazing Steal. You fight the townsfolk, and if the battle is won, one of the Hero's stats is permanently increased by a certain amount. Merging is done with merge edicts, such as Transform, Combine, Fuse.

It makes the townsfolk hold a grudge against you, which means an enemy unit can spawn during a story map to kill you. Kicking is done with kick edicts suck as Boot, Punt, Flail. This allows you to get units of certain classes that would only be unlocked later in the game. A townsfolk must first be beaten in a fight before it can be kidnapped, it should also be noted that kidnapped townsfolk leaves your party once you start a new cycle. Kidnapping is done with kidnap edicts, such as Kidnap, Betray, Bribe, Headhunt. The reward for winning the fight is GP, also allowing the unit to be kidnapped and added to your party. Some of these NPCs appear multiple times in different places, having their own little adventures for the player to follow, but more than just talking, there are other ways to interact with them with the use of Gig Edicts.įighting is done using the fight edicts, such as Fight, Assault, Duel, Violate. These NPCs change often, usually in all towns with every significant plot point or when a new place is unlocked. Every town in the game has multiple townsfolk to interact with, starting from the Hidden Village itself, as soon as you get Gig.
